Dev Blog

Get the inside scoop of whats going on with and inside the heads of our development team.

Protecting Your Freedom

Posted by on Jul 31, 2011 in Dev, Feature, Screenshot | 0 comments

While flying around in a side area of one of the scenes we’re building I for the heck of it decided I would look straight up and was awarded with this view (click to enlarge):

Checking out DX11 in UDK

Posted by on Jul 24, 2011 in Dev | 0 comments

Today I was playing a bit with the DX11 features in the june 2011 UDK.

Image based reflections:

 

Custom shaped bokeh:

Playing around in the fog

Posted by on Jul 24, 2011 in Dev, Feature, Screenshot | 0 comments

While I was setting some stuff up in UDK and testing new features I pushed the fog variables to the EXTREEEEEEEEEEEEEEEEME.

And I felt the results were cool enough to be shown to others.

So here is a screenshot:

Research Gathering Trip

Posted by on Jun 27, 2011 in Dev | 0 comments

So,   today I went to gather inspirational material at the local comic book shop. Scroll down to the bottom to see what I got.

Called  Serier & Sånt, roughly translating to Comics and such stuff.

This kind of shop is scary, you go in with a  specific goal in mind and end up wanting to get everything.

But when you reach the register you realize  that they want money for it too. Imagine that.

So here’s what I ended up getting.

 

From left to right that is:

  • Frank Miller’s Sin City: Booze, Broads, & Bullets.
  • John Constantine – Hellblazer: Hooked
  • Ex Machina: Term Limits
  • Jens Lapidus/Peter Bergting: Gängkrig 145

The last one surprised me a bit so I just had to get it, it’s a noir cop/gang story set in Stockholm.

Bio: Samuli Ulmanen

Posted by on Jun 16, 2011 in Dev, Team | 0 comments

It’s me, Samuli!

Bio: Daniel Dahl

Posted by on Jun 15, 2011 in Dev, Team | 0 comments

It’s me, Daniel.